- Description
- A simple, straightforward game about memory, patterns, and timing. More than anything, it is an experiment with creating a sense of atmosphere using only a few simple elements, but you might find it to be an entertaining diversion. (Speculation about the various possible meanings of the title is left as an exercise to the player.)
- Instructions
- Choose between "Instant Mode" and "Memory Mode" from the main menu.
In Memory Mode a pattern of arrows will appear in red. Once the pattern is finished, you must enter the same sequence of arrows (using the arrow keys). If you enter the sequence correctly, you will score a point; if you make a mistake the game will end! The pattern will increase in length after every point earned.
In Instant Mode a single arrow will appear on the screen and begin to fade out. You must press the corresponding arrow key before the arrow disappears. Each correct keypress will bring you closer to the top of the mountain (and to scoring a point); press the wrong key, or allow the arrow to fade away, and the game will end! After each point earned the arrows will fade more quickly, and more matches will be required to scale the mountain.
- Choose between "Instant Mode" and "Memory Mode" from the main menu.
- Words, that are associated with QTE Sisyphus (Click on a word,to view games which contain similar words):
- Tags: endless , memory , never-ending , pattern matching , patterns , sisyphus , TheWasabiProject
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